Commander mana base guide
The Astonishing Ant-Man
Mana Base
Optimal land base for The Astonishing Ant-Man — 36–38 lands, green / blue color requirements, and budget builds from $50 to $500+.
A starting mana base for The Astonishing Ant-Man is a 36–38-land build tuned to its green / blue color identity and its counters / ramp / landfall game plan. The Astonishing Ant-Man is a +1/+1 counters / proliferate deck, so its manabase leans toward a balanced mix of untapped fixing plus tapped lands that earn their slot with late-game upside. Choose a $50, $100, $250, or $500 budget below to generate a land list. This guide covers priority land picks, color-source math, and a free builder that generates the full list with TCGplayer checkout.
Source allocation
Color requirements
Starting source allocation by color; actual spell costs and timing can require different counts.
14
green sources
14
blue sources
Choose your tier
The Astonishing Ant-Man manabase by budget
How to build a The Astonishing Ant-Man land base at each popular price point. Click a tier to open the builder pre-loaded with the commander and budget.
- $5036–38 lands
Start with affordable color sources and basics; reserve utility slots for the commander’s plan.
Build at $50 → - $10036–38 lands
Prioritize dependable color access. Compare the suggested upgrades with the $50 build.
Build at $100 → - $25036–38 lands
Compare stronger fixing and useful land interactions. Availability and prices determine what fits.
Build at $250 → - $50036–38 lands
Explore functional upgrades first. Expensive printings are optional, and a larger budget does not guarantee a stronger deck.
Build at $500 →
Solver reasoning
Why these lands
- ◆Detected primary archetype: +1/+1 Counters.
- ◆Secondary themes: Ramp, Landfall.
Method
How to build a mana base for The Astonishing Ant-Man
- 01Set land count to 36–38. The Astonishing Ant-Man is a +1/+1 counters / proliferate deck and needs that count as a starting point for playtesting.
- 02Cover color requirements. For a 37-land green / blue build, 14 green, 14 blue potential sources. Check the full deck and the desired casting turn.
- 03Slot priority lands first — untapped duals for green / blue + a few utility slots. These earn their spot regardless of budget.
- 04Fill by budget: $50 = check + pain lands, $100 = add selective shocks, $250 = fetches, $500+ = original duals.
- 05Verify by running landfiller — the solver returns the exact list at your budget with a one-click TCGplayer cart.
Questions & Answers
FAQ
How many lands should a The Astonishing Ant-Man deck run?
A starting point for The Astonishing Ant-Man is 36–38 lands. As a +1/+1 counters / proliferate deck, it leans toward a balanced mix of tapped and untapped lands, with tapped lands earning their slot through late-game upside. Adjust the count for your actual curve, ramp, draw, and playtesting. The builder supports 30–42 lands.
What is the best mana base for The Astonishing Ant-Man?
The best mana base for The Astonishing Ant-Man is built around untapped dual lands that support the green / blue color identity, plus a few utility lands that reinforce a counters game plan. At every budget, prioritize color fixing over cute utility.
What is the best land base for The Astonishing Ant-Man on a budget?
A budget The Astonishing Ant-Man land base can start with basic lands and affordable fixing that fits the green / blue identity. Evaluate utility lands against the colors your deck needs. Use the $50 budget preset to see which cards fit current prices. Casting consistency depends on your full deck; no fixed percentage is guaranteed.
How much does a The Astonishing Ant-Man manabase cost?
Choose a land budget from $20 upward. The builder recommends specific lands using available card prices and reports the total. Start with $50 or $100, then compare the land changes before spending more.
Does The Astonishing Ant-Man need fetch lands?
The Astonishing Ant-Man works fine without fetch lands. Compare fetches with affordable fixing and consider whether your deck has suitable fetch targets or land-entry synergies. Their value depends on the complete list, not a fixed budget threshold.
What color identity does The Astonishing Ant-Man have?
The Astonishing Ant-Man is a green / blue Commander (color identity: G, U). This determines the entire land base — every non-basic must fit inside this identity. For a 37-land deck, The Astonishing Ant-Man needs 14 green sources, 14 blue sources as starting source-count targets. Paste your decklist into the builder to account for its colored mana requirements.