
Commander mana base guide
Kenrith, the Returned King
Mana Base
Optimal land base for Kenrith, the Returned King — 36–38 lands, black / green / red / blue / white color requirements, and budget builds from $50 to $500+.
A starting mana base for Kenrith, the Returned King is a 36–38-land build tuned to its black / green / red / blue / white color identity and its counters / value / ramp game plan. Kenrith, the Returned King is a +1/+1 counters / proliferate deck, so its manabase leans toward a balanced mix of untapped fixing plus tapped lands that earn their slot with late-game upside. Choose a $50, $100, $250, or $500 budget below to generate a land list. This guide covers priority land picks, color-source math, and a free builder that generates the full list with TCGplayer checkout.
Karsten math
Color requirements
Frank Karsten's source counts for a 37-land deck, by color.
8
black sources
8
green sources
8
red sources
8
blue sources
8
white sources
Choose your tier
Kenrith, the Returned King manabase by budget
How to build a Kenrith, the Returned King land base at each popular price point. Click a tier to open the builder pre-loaded with the commander and budget.
- $5036–38 lands
Start with affordable color sources and basics; reserve utility slots for the commander’s plan.
Build at $50 → - $10036–38 lands
Prioritize dependable color access. Compare the suggested upgrades with the $50 build.
Build at $100 → - $25036–38 lands
Compare stronger fixing and useful land interactions. Availability and prices determine what fits.
Build at $250 → - $50036–38 lands
Explore functional upgrades first. Expensive printings are optional, and a larger budget does not guarantee a stronger deck.
Build at $500 →
Solver reasoning
Why these lands
- ◆Detected primary archetype: +1/+1 Counters.
- ◆Secondary themes: Value/Midrange, Ramp.
Method
How to build a mana base for Kenrith, the Returned King
- 01Set land count to 36–38. Kenrith, the Returned King is a +1/+1 counters / proliferate deck and needs that count to reliably hit drops.
- 02Cover color requirements. For a 37-land black / green / red / blue / white build, 8 black, 8 green, 8 red, 8 blue, 8 white sources — Frank Karsten's manabase math for a 100-card singleton.
- 03Slot priority lands first — untapped duals for black / green / red / blue / white + a few utility slots. These earn their spot regardless of budget.
- 04Fill by budget: $50 = check + pain lands, $100 = add selective shocks, $250 = fetches, $500+ = original duals.
- 05Verify by running landfiller — the solver returns the exact list at your budget with a one-click TCGplayer cart.
Questions & Answers
FAQ
How many lands should a Kenrith, the Returned King deck run?
A starting point for Kenrith, the Returned King is 36–38 lands. As a +1/+1 counters / proliferate deck, it leans toward a balanced mix of tapped and untapped lands, with tapped lands earning their slot through late-game upside. Adjust the count for your actual curve, ramp, draw, and playtesting. The builder supports 30–42 lands.
What is the best mana base for Kenrith, the Returned King?
The best mana base for Kenrith, the Returned King is built around untapped dual lands that support the black / green / red / blue / white color identity, plus a few utility lands that reinforce a counters game plan. At every budget, prioritize color fixing over cute utility.
What is the best land base for Kenrith, the Returned King on a budget?
A budget Kenrith, the Returned King land base can start with basic lands and affordable fixing that fits the black / green / red / blue / white identity. Evaluate utility lands against the colors your deck needs. Use the $50 budget preset to see which cards fit current prices. Casting consistency depends on your full deck; no fixed percentage is guaranteed.
How much does a Kenrith, the Returned King manabase cost?
Choose a land budget from $20 upward. The builder recommends specific lands using available card prices and reports the total. Start with $50 or $100, then compare the land changes before spending more.
Does Kenrith, the Returned King need fetch lands?
Kenrith, the Returned King works fine without fetch lands. Compare fetches with affordable fixing and consider whether your deck has suitable fetch targets or land-entry synergies. Their value depends on the complete list, not a fixed budget threshold.
What color identity does Kenrith, the Returned King have?
Kenrith, the Returned King is a black / green / red / blue / white Commander (color identity: B, G, R, U, W). This determines the entire land base — every non-basic must fit inside this identity. For a 37-land deck, Kenrith, the Returned King needs 8 black sources, 8 green sources, 8 red sources, 8 blue sources, 8 white sources as starting source-count targets. Paste your decklist into the builder to account for its colored mana requirements.