Ur-Dragon, The (WUBR)
four-color dragon tribal
Color-identity mana base guide
Four-color without green (W/U/B/R) decks pack artifacts, spellslinger, and value engines.
The best mana base for Yore (WUBR, no green) (WUBR) Commander decks is built on 36–38 landscovering the identity's color demands with a mix of untapped duals, fetches, and utility. Yore mana bases stretch across four colors — run every shock, fetch, and pain land you can afford. Command Tower, Reflecting Pool, and City of Brass are auto-includes. Below: recommended commanders, the exact lands to prioritize, and pre-tuned builds at $50 / $100 / $250 / $500.
Popular commanders
Manabase in one paragraph
Yore mana bases stretch across four colors — run every shock, fetch, and pain land you can afford. Command Tower, Reflecting Pool, and City of Brass are auto-includes.
Questions & Answers
Yore mana bases stretch across four colors — run every shock, fetch, and pain land you can afford. Command Tower, Reflecting Pool, and City of Brass are auto-includes. Every Yore (WUBR, no green) deck should run Command Tower, Exotic Orchard, and a copy of Reflecting Pool. Beyond those, fill by budget: $50 = pain lands + tapped duals + basics; $100 = check lands; $250 = shocks + selective fetches; $500 = original duals + full fetch/shock synergy.
A well-tuned Yore (WUBR, no green) Commander deck runs 36–38 lands. Lean toward 38 — the color demands outweigh the flood risk. Fewer than 35 misses drops; more than 39 dilutes the game plan.
Every Yore (WUBR, no green) deck runs Command Tower and Exotic Orchard. Reflecting Pool, Mana Confluence, and City of Brass become progressively more valuable the more colors you play. Always leave 1–2 utility land slots for the specific archetype.
Yes — Yore (WUBR, no green) benefits significantly from fetches because they thin your deck, fix your mana across three colors, and enable shock-land targets. At $250+ budget, run 4–6; at $500+, run 8+.
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