Atraxa, Praetors' Voice
+1/+1 counters / proliferate
Color-identity mana base guide
Four-color without red (G/W/U/B) — ramp, control, reanimator, and +1/+1 counters.
Build a Witch (GWUB, no red) mana base around early colored costs, entry timing and lands you own. Start with a land-count range and test it against your curve; compare fixing before spending on upgrades. The commander examples below are curated, not a complete ranking.
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Manabase in one paragraph
Witch wants the four allied triomes touching these colors, every shock, and premium fixing (Mana Confluence, City of Brass, Command Tower).
Questions & Answers
Match your early colored spells, lands you own and purchase budget. Compare entry conditions and usable sources; no named land is mandatory in every deck.
Use 36–40 as a starting range, then test your curve, extra draws and ramp. Land count alone does not establish the chance of casting a particular spell.
They can fix colors when legal targets are available and support landfall or shuffle effects. Check the searched land types, entry timing and payments; there is no fixed fetch quota tied to budget.
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