Color-identity mana base guide

Temur Mana Base

Temur (G/U/R) Commander decks ramp into big spells, draw cards, and combo off with Riku or Yidris.


Build a Temur mana base around early colored costs, entry timing and lands you own. Start with a land-count range and test it against your curve; compare fixing before spending on upgrades. The commander examples below are curated, not a complete ranking.


Popular commanders

Selected Temur commanders


Manabase in one paragraph

What makes a Temur land base distinct

Temur wants Spara's Headquarters (or Ketria Triome), Misty Rainforest, Scalding Tarn, plus Breeding Pool / Steam Vents / Stomping Ground. Frontier Bivouac is fine budget fixing.


Questions & Answers

FAQ

How should I choose lands for Temur?

Match your early colored spells, lands you own and purchase budget. Compare entry conditions and usable sources; no named land is mandatory in every deck.

How many lands should a Temur deck run?

Use 36–40 as a starting range, then test your curve, extra draws and ramp. Land count alone does not establish the chance of casting a particular spell.

Do fetch lands help Temur?

They can fix colors when legal targets are available and support landfall or shuffle effects. Check the searched land types, entry timing and payments; there is no fixed fetch quota tied to budget.


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