Color-identity mana base guide

Orzhov Mana Base

Orzhov (W/B) Commander decks drain, taxes, and reanimate their way to grinding victories.


The best mana base for Orzhov (WB) Commander decks is built on 36–38 landscovering the identity's color demands with a mix of untapped duals, fetches, and utility. Orzhov wants Godless Shrine, Isolated Chapel, Concealed Courtyard, and Caves of Koilos. Bojuka Bog + Silent Clearing add utility. Below: recommended commanders, the exact lands to prioritize, and pre-tuned builds at $50 / $100 / $250 / $500.


Popular commanders

Best Orzhov commanders


Manabase in one paragraph

What makes a Orzhov land base distinct

Orzhov wants Godless Shrine, Isolated Chapel, Concealed Courtyard, and Caves of Koilos. Bojuka Bog + Silent Clearing add utility.


Questions & Answers

FAQ

What is the best mana base for a Orzhov Commander deck?

Orzhov wants Godless Shrine, Isolated Chapel, Concealed Courtyard, and Caves of Koilos. Bojuka Bog + Silent Clearing add utility. Every Orzhov deck should run Command Tower, Exotic Orchard, and a copy of Reflecting Pool. Beyond those, fill by budget: $50 = pain lands + tapped duals + basics; $100 = check lands; $250 = shocks + selective fetches; $500 = original duals + full fetch/shock synergy.

How many lands should a Orzhov deck run?

A well-tuned Orzhov Commander deck runs 36–38 lands. Aim for 36 unless the deck is heavy on X-spells or has multiple 5+ CMC spells. Fewer than 35 misses drops; more than 39 dilutes the game plan.

Which lands are auto-includes for Orzhov?

Every Orzhov deck runs Command Tower and Exotic Orchard. Path of Ancestry adds value in tribal builds; Mikokoro or Reliquary Tower for card-draw-heavy decks. Always leave 1–2 utility land slots for the specific archetype.

Is it worth running fetch lands in Orzhov?

Fetches are strong but not mandatory in Orzhov. Two-color mana bases can hit their color requirements without fetches, so budget fetches for other slots first.


Keep browsing

Other color-identity mana bases