Nekusar, the Mindrazer
wheel damage
Color-identity mana base guide
Grixis (U/B/R) Commander decks combo, reanimate, and steal opponents' creatures.
The best mana base for Grixis (UBR) Commander decks is built on 36–38 landscovering the identity's color demands with a mix of untapped duals, fetches, and utility. Grixis wants Xander's Lounge, Bloodstained Mire, Polluted Delta, plus Steam Vents / Watery Grave / Blood Crypt. Crumbling Necropolis + Nicol Bolas's tri-lands add support. Below: recommended commanders, the exact lands to prioritize, and pre-tuned builds at $50 / $100 / $250 / $500.
Popular commanders
Manabase in one paragraph
Grixis wants Xander's Lounge, Bloodstained Mire, Polluted Delta, plus Steam Vents / Watery Grave / Blood Crypt. Crumbling Necropolis + Nicol Bolas's tri-lands add support.
Questions & Answers
Grixis wants Xander's Lounge, Bloodstained Mire, Polluted Delta, plus Steam Vents / Watery Grave / Blood Crypt. Crumbling Necropolis + Nicol Bolas's tri-lands add support. Every Grixis deck should run Command Tower, Exotic Orchard, and a copy of Reflecting Pool. Beyond those, fill by budget: $50 = pain lands + tapped duals + basics; $100 = check lands; $250 = shocks + selective fetches; $500 = original duals + full fetch/shock synergy.
A well-tuned Grixis Commander deck runs 36–38 lands. Sit at 37 by default. Fewer than 35 misses drops; more than 39 dilutes the game plan.
Every Grixis deck runs Command Tower and Exotic Orchard. Reflecting Pool, Mana Confluence, and City of Brass become progressively more valuable the more colors you play. Always leave 1–2 utility land slots for the specific archetype.
Yes — Grixis benefits significantly from fetches because they thin your deck, fix your mana across three colors, and enable shock-land targets. At $250+ budget, run 4–6; at $500+, run 8+.
Keep browsing