Archetype:tribal · ramp · value
Lands (37)

Cavern of Souls
Cavern of Souls: Names Dragon for tribal fixing and protection. Naming Dragon makes those creatures uncounterable.
Cavern of Souls

The Lost Caverns of Ixalan · #269
As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
Other printings

Command Tower
Command Tower: Core to your Tribal game plan. Auto-include in any 2+ color deck. The single best fixing land in budget Commander.
Command Tower

Secret Lair Drop · #1994
{T}: Add one mana of any color in your commander's color identity.
Other printings

Cabal Coffers
Cabal Coffers: Core to your Tribal game plan. Already in batch 1; preserved for completeness.
Cabal Coffers

Modern Horizons 2 · #301
{2}, {T}: Add {B} for each Swamp you control.
Other printings

Urborg, Tomb of Yawgmoth
Urborg, Tomb of Yawgmoth: Core to your Tribal game plan. All lands are Swamps in addition to other types. Enables Cabal Coffers in non-mono-black; helps any black deck fix mana.
Urborg, Tomb of Yawgmoth

Time Spiral Remastered · #287
Each land is a Swamp in addition to its other land types.
Other printings

Path of Ancestry
Path of Ancestry: Names Dragon for tribal fixing and protection. Scry 1 every time you cast a creature sharing a type with your commander.
Path of Ancestry

Secret Lair Drop · #250
This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Other printings

Unclaimed Territory
Unclaimed Territory: Names Dragon for tribal fixing and protection. Free fixing for Dragon spells.
Unclaimed Territory

Wizards Play Network 2023 · #11
As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
Other printings

Exotic Orchard
Exotic Orchard: Core to your Tribal game plan. Reliable in 4-player Commander — nearly always taps for any color you need. Drops off in mono-meta or 1v1.
Exotic Orchard

Warhammer 40,000 Commander · #278★
{T}: Add one mana of any color that a land an opponent controls could produce.
Other printings

Haven of the Spirit Dragon
Haven of the Spirit Dragon: Names Dragon for tribal fixing and protection.
Haven of the Spirit Dragon

Tarkir: Dragonstorm Commander · #370
{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Dragon creature spell. {2}, {T}, Sacrifice this land: Return target Dragon creature card or Ugin planeswalker card from your graveyard to your hand.
Other printings

Reflecting Pool
Reflecting Pool: Core to your Tribal game plan. Premium 5-color fixing. Already in batch 1; preserved for completeness.
Reflecting Pool

Commander Legends: Battle for Baldur's Gate · #358
{T}: Add one mana of any type that a land you control could produce.
Other printings

Nykthos, Shrine to Nyx
Nykthos, Shrine to Nyx: Core to your Tribal game plan. Tap to add mana equal to devotion. Best in mono-colored decks.
Nykthos, Shrine to Nyx

Theros · #223
{T}: Add {C}. {2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
Other printings

Secluded Courtyard
Secluded Courtyard: Names Dragon for tribal fixing and protection. Free fixing for Dragon spells.
Secluded Courtyard

Kamigawa: Neon Dynasty · #275
As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.
Other printings

Mutavault
Mutavault: Names Dragon for tribal fixing and protection.
Mutavault

Commander Legends: Battle for Baldur's Gate · #903
{T}: Add {C}. {1}: This land becomes a 2/2 creature with all creature types until end of turn. It's still a land.
Other printings

Auntie's Hovel
Auntie's Hovel: Names Goblin for tribal fixing and protection.
Auntie's Hovel

Lorwyn · #267
As this land enters, you may reveal a Goblin card from your hand. If you don't, this land enters tapped. {T}: Add {B} or {R}.
Other printings

City of Brass
City of Brass: W+U+B+R+G fixing. Brings W sources from 7 to 8 (target: 8).
City of Brass

Teenage Mutant Ninja Turtles Eternal · #62
Whenever this land becomes tapped, it deals 1 damage to you. {T}: Add one mana of any color.
Other printings

Misty Rainforest
Misty Rainforest: Fetches forest_or_island_basic_typed. Enables shuffles and color flexibility.
Misty Rainforest

Modern Horizons 2 · #250
{T}, Pay 1 life, Sacrifice this land: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.
Other printings

Hallowed Fountain
Hallowed Fountain: Pay 2 life to enter untapped — W+U fixing on demand.
Hallowed Fountain

Lorwyn Eclipsed · #265
({T}: Add {W} or {U}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
Other printings

Watery Grave
Watery Grave: Pay 2 life to enter untapped — U+B fixing on demand.
Watery Grave

Edge of Eternities · #261
({T}: Add {U} or {B}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
Other printings

Stomping Ground
Stomping Ground: Pay 2 life to enter untapped — R+G fixing on demand.
Stomping Ground

Edge of Eternities · #258
({T}: Add {R} or {G}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
Other printings

Temple Garden
Temple Garden: Pay 2 life to enter untapped — W+G fixing on demand.
Temple Garden

Lorwyn Eclipsed · #268
({T}: Add {G} or {W}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
Other printings

Steam Vents
Steam Vents: Pay 2 life to enter untapped — U+R fixing on demand.
Steam Vents

Lorwyn Eclipsed · #267
({T}: Add {U} or {R}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
Other printings

Overgrown Tomb
Overgrown Tomb: Pay 2 life to enter untapped — B+G fixing on demand.
Overgrown Tomb

Lorwyn Eclipsed · #266
({T}: Add {B} or {G}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
Other printings

Breeding Pool
Breeding Pool: Pay 2 life to enter untapped — U+G fixing on demand.
Breeding Pool

Edge of Eternities · #251
({T}: Add {G} or {U}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
Other printings

Raugrin Triome
Raugrin Triome: U+R+W fixing.
Raugrin Triome

Ikoria: Lair of Behemoths · #251
({T}: Add {U}, {R}, or {W}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)
Other printings

Dryad Arbor
Dryad Arbor: G source.
Dryad Arbor

Duskmourn: House of Horror Commander · #273
(This land isn't a spell, it's affected by summoning sickness, and it has "{T}: Add {G}.")
Other printings

Island
Island: U source.
Island

World Championship Decks 2002 · #shh335
({T}: Add {U}.)
Other printings

Forest
Forest: G source.
Forest

World Championship Decks 2002 · #shh329
({T}: Add {G}.)
Other printings

Flooded Strand
Flooded Strand: Fetches plains_or_island_basic_typed. Enables shuffles and color flexibility.
Flooded Strand

Modern Horizons 3 · #220
{T}, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Other printings

Sacred Foundry
Sacred Foundry: Pay 2 life to enter untapped — W+R fixing on demand.
Sacred Foundry

Edge of Eternities · #256
({T}: Add {R} or {W}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
Other printings

Plains
Plains: W source.
Plains

Foreign Black Border · #293
({T}: Add {W}.)
Other printings

Snow-Covered Plains
Snow-Covered Plains: W source.
Snow-Covered Plains

Kaldheim · #276
({T}: Add {W}.)
Other printings

Snow-Covered Island
Snow-Covered Island: U source.
Snow-Covered Island

Kaldheim · #278
({T}: Add {U}.)
Other printings

Snow-Covered Forest
Snow-Covered Forest: G source.
Snow-Covered Forest

Kaldheim · #284
({T}: Add {G}.)
Other printings

Fabled Passage
Fabled Passage: Fetches any_basic. Enables shuffles and color flexibility.
Fabled Passage

Secrets of Strixhaven Commander · #130
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Other printings

Swamp
Swamp: Filling B slot. Untapped, fetchable, immune to most land hate.
Swamp

Portal · #207
({T}: Add {B}.)
Other printings

Mountain
Mountain: Filling R slot. Untapped, fetchable, immune to most land hate.
Mountain

Secret Lair Drop · #1481
({T}: Add {R}.)
Other printings
Acceleration (9)

Worn Powerstone
Core acceleration — synergizes with big_mana.
Worn Powerstone

Modern Horizons 3 · #298
This artifact enters tapped. {T}: Add {C}{C}.
Other printings

Three Visits
Core acceleration — sorcery-speed ramp.
Three Visits

Secrets of Strixhaven Commander · #289
Search your library for a Forest card, put it onto the battlefield, then shuffle.
Other printings

Search for Tomorrow
Flex pick — sorcery-speed ramp.
Search for Tomorrow

Dominaria United Commander · #137
Search your library for a basic land card, put it onto the battlefield, then shuffle. Suspend 2—{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Other printings

Nature's Lore
Core acceleration — sorcery-speed ramp.
Nature's Lore

Secrets of Strixhaven Commander · #278
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Other printings

Cultivate
Core acceleration — sorcery-speed ramp.
Cultivate

Secrets of Strixhaven Commander · #265
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Other printings

Farseek
Core acceleration — sorcery-speed ramp.
Farseek

Edge of Eternities Commander · #50
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Other printings

Birds of Paradise
Core acceleration — turn-1 mana creature.
Birds of Paradise

Ravnica Remastered · #133
Flying {T}: Add one mana of any color.
Other printings

Rampant Growth
Flex pick — sorcery-speed ramp.
Rampant Growth

Tarkir: Dragonstorm Commander · #265
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Other printings

Gilded Lotus
Flex pick — synergizes with big_mana.
Gilded Lotus

Foundations · #725
{T}: Add three mana of any one color.
Other printings
