Archetype:value · counters · control
Total
$238.14
lands $217.98 · acceleration $20.16
Lands (37)

Command Tower
Command Tower: Core to your Value game plan. Auto-include in any 2+ color deck. The single best fixing land in budget Commander.
Command Tower

Commander Masters · #659
{T}: Add one mana of any color in your commander's color identity.
Other printings

Karn's Bastion
Karn's Bastion: Core to your Value game plan. Proliferate every turn for 4 mana. The single most important land in Atraxa-style proliferate decks.
Karn's Bastion

Edge of Eternities Commander · #163
{T}: Add {C}. {4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Other printings

Exotic Orchard
Exotic Orchard: Core to your Value game plan. Reliable in 4-player Commander — nearly always taps for any color you need. Drops off in mono-meta or 1v1.
Exotic Orchard

Marvel Super Heroes Commander · #470
{T}: Add one mana of any color that a land an opponent controls could produce.
Other printings

Mystic Sanctuary
Mystic Sanctuary: Core to your Value game plan. Untapped if you have 3 other Islands. ETB: put target instant/sorcery from graveyard to top of library. Loop with fetches.
Mystic Sanctuary

Secrets of Strixhaven Commander · #388
({T}: Add {U}.) This land enters tapped unless you control three or more other Islands. When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.
Other printings

Otawara, Soaring City
Otawara, Soaring City: Channel: bounce any nonland permanent. Premium control land.
Otawara, Soaring City

Kamigawa: Neon Dynasty · #271
{T}: Add {U}. Channel — {3}{U}, Discard this card: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs {1} less to activate for each legendary creature you control.
Other printings

Path of Ancestry
Path of Ancestry: Core to your Value game plan. Scry 1 every commander cast in tribal decks. Conditional based on shared creature type with commander.
Path of Ancestry

Secret Lair Drop · #250
This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Other printings

Gavony Township
Gavony Township: Core to your Value game plan. Pay 4: +1/+1 counter on each creature. Token swarm pump.
Gavony Township

March of the Machine Commander · #406
{T}: Add {C}. {2}{G}{W}, {T}: Put a +1/+1 counter on each creature you control.
Other printings

Oran-Rief, the Vastwood
Oran-Rief, the Vastwood: Core to your Value game plan. Pay 1G: +1/+1 counter on a green creature ETB this turn.
Oran-Rief, the Vastwood

Secrets of Strixhaven Commander · #391
This land enters tapped. {T}: Add {G}. {T}: Put a +1/+1 counter on each green creature that entered this turn.
Other printings

Bojuka Bog
Bojuka Bog: Core to your Value game plan. ETB: exile target opponent's graveyard. Tutorable by black fetches — silver-bullet graveyard hate. AVOID in own-graveyard decks (Muldrotha, Karador) since opponent can target you.
Bojuka Bog

Secrets of Strixhaven Commander · #363
This land enters tapped. When this land enters, exile target player's graveyard. {T}: Add {B}.
Other printings

Reliquary Tower
Reliquary Tower: Core to your Value game plan. Already in batch 1; preserved for completeness.
Reliquary Tower

Secrets of Strixhaven Commander · #398
You have no maximum hand size. {T}: Add {C}.
Other printings

Inkmoth Nexus
Inkmoth Nexus: Core to your Value game plan. 1/1 flying infect. Already in batch 1; preserved for completeness.
Inkmoth Nexus

Mirrodin Besieged · #145
{T}: Add {C}. {1}: This land becomes a 1/1 Phyrexian Blinkmoth artifact creature with flying and infect until end of turn. It's still a land. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Other printings

Castle Locthwain
Castle Locthwain: Card draw matches your Value priority. Pay X life to draw X cards (capped at 3). Card draw on a land slot.
Castle Locthwain

Commander Legends: Battle for Baldur's Gate · #884
This land enters tapped unless you control a Swamp. {T}: Add {B}. {1}{B}{B}, {T}: Draw a card, then you lose life equal to the number of cards in your hand.
Other printings

Sea Gate Restoration // Sea Gate, Reborn
Sea Gate Restoration // Sea Gate, Reborn: Card draw matches your Value priority. MDFC: 7-mana spell that draws cards equal to hand difference, OR a tapped Island.
Sea Gate Restoration // Sea Gate, Reborn

Zendikar Rising · #76
Other printings

Reflecting Pool
Reflecting Pool: W+U+B+R+G fixing. Brings W sources from 3 to 4 (target: 9).
Reflecting Pool

Commander Legends: Battle for Baldur's Gate · #358
{T}: Add one mana of any type that a land you control could produce.
Other printings

City of Brass
City of Brass: W+U+B+R+G fixing. Brings W sources from 4 to 5 (target: 9).
City of Brass

Teenage Mutant Ninja Turtles Eternal · #62
Whenever this land becomes tapped, it deals 1 damage to you. {T}: Add one mana of any color.
Other printings

Fabled Passage
Fabled Passage: Fetches any_basic. Enables shuffles and color flexibility.
Fabled Passage

Marvel Super Heroes Commander · #242
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Other printings

Temple Garden
Temple Garden: Pay 2 life to enter untapped — W+G fixing on demand. Brings W sources from 5 to 6 (target: 9).
Temple Garden

Lorwyn Eclipsed · #268
({T}: Add {G} or {W}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
Other printings

Godless Shrine
Godless Shrine: Pay 2 life to enter untapped — W+B fixing on demand. Brings W sources from 6 to 7 (target: 9).
Godless Shrine

Edge of Eternities · #254
({T}: Add {W} or {B}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
Other printings

Hallowed Fountain
Hallowed Fountain: Pay 2 life to enter untapped — W+U fixing on demand. Brings W sources from 7 to 8 (target: 9).
Hallowed Fountain

Lorwyn Eclipsed · #265
({T}: Add {W} or {U}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
Other printings

Dryad Arbor
Dryad Arbor: G source. Brings G sources from 7 to 8 (target: 9).
Dryad Arbor

Duskmourn: House of Horror Commander · #273
(This land isn't a spell, it's affected by summoning sickness, and it has "{T}: Add {G}.")
Other printings

Plains
Plains: W source. Brings W sources from 8 to 9 (target: 9).
Plains

Magic 2011 · #233
({T}: Add {W}.)
Other printings

Island
Island: U source.
Island

Shadowmoor · #287
({T}: Add {U}.)
Other printings

Swamp
Swamp: B source. Brings B sources from 8 to 9 (target: 9).
Swamp

Lorwyn · #293
({T}: Add {B}.)
Other printings

Forest
Forest: G source. Brings G sources from 8 to 9 (target: 9).
Forest

Commander Anthology · #320
({T}: Add {G}.)
Other printings

Snow-Covered Plains
Snow-Covered Plains: W source.
Snow-Covered Plains

Ice Age · #367
({T}: Add {W}.)
Other printings

Snow-Covered Island
Snow-Covered Island: U source.
Snow-Covered Island

Kaldheim · #278
({T}: Add {U}.)
Other printings

Snow-Covered Swamp
Snow-Covered Swamp: B source.
Snow-Covered Swamp

Kaldheim · #280
({T}: Add {B}.)
Other printings

Snow-Covered Forest
Snow-Covered Forest: G source.
Snow-Covered Forest

Kaldheim · #284
({T}: Add {G}.)
Other printings

Flooded Grove
Flooded Grove: G+U fixing.
Flooded Grove

Masters 25 · #239
{T}: Add {C}. {G/U}, {T}: Add {G}{G}, {G}{U}, or {U}{U}.
Other printings

Fetid Heath
Fetid Heath: W+B fixing.
Fetid Heath

March of the Machine Commander · #399
{T}: Add {C}. {W/B}, {T}: Add {W}{W}, {W}{B}, or {B}{B}.
Other printings

Twilight Mire
Twilight Mire: B+G fixing.
Twilight Mire

Secrets of Strixhaven Commander · #418
{T}: Add {C}. {B/G}, {T}: Add {B}{B}, {B}{G}, or {G}{G}.
Other printings
Acceleration (11)

Cultivate
Core acceleration — sorcery-speed ramp.
Cultivate

Marvel Super Heroes Commander · #172
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Other printings

Three Visits
Core acceleration — sorcery-speed ramp.
Three Visits

Marvel Super Heroes Commander · #181
Search your library for a Forest card, put it onto the battlefield, then shuffle.
Other printings

Skyshroud Claim
Core acceleration — sorcery-speed ramp.
Skyshroud Claim

Edge of Eternities Commander · #107
Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.
Other printings

Search for Tomorrow
Flex pick — sorcery-speed ramp.
Search for Tomorrow

Dominaria United Commander · #137
Search your library for a basic land card, put it onto the battlefield, then shuffle. Suspend 2—{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Other printings

Nature's Lore
Core acceleration — sorcery-speed ramp.
Nature's Lore

Marvel Super Heroes Commander · #177
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Other printings

Farseek
Core acceleration — sorcery-speed ramp.
Farseek

Marvel Super Heroes Commander · #173
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Other printings

Kodama's Reach
Core acceleration — sorcery-speed ramp.
Kodama's Reach

Lorwyn Eclipsed Commander · #113
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Other printings

Rampant Growth
Flex pick — sorcery-speed ramp.
Rampant Growth

Tarkir: Dragonstorm Commander · #265
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Other printings

Birds of Paradise
Core acceleration — turn-1 mana creature.
Birds of Paradise

Marvel Super Heroes Commander · #170
Flying {T}: Add one mana of any color.
Other printings

Sakura-Tribe Elder
Core acceleration — sorcery-speed ramp.
Sakura-Tribe Elder

Secrets of Strixhaven Commander · #285
Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Other printings

Harrow
Flex pick — sorcery-speed ramp.
Harrow

Edge of Eternities Commander · #98
As an additional cost to cast this spell, sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
Other printings
