Archetype:value · aggro · tokens
Total
$399.73
lands $297.82 · acceleration $101.91
Lands (37)

Gavony Township
Gavony Township: Core to your Value game plan. Pay 4: +1/+1 counter on each creature. Token swarm pump.
Gavony Township

March of the Machine Commander · #406
{T}: Add {C}. {2}{G}{W}, {T}: Put a +1/+1 counter on each creature you control.
Other printings

Path of Ancestry
Path of Ancestry: Core to your Value game plan. Scry 1 every commander cast in tribal decks. Conditional based on shared creature type with commander.
Path of Ancestry

Secrets of Strixhaven Commander · #393
This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Other printings

Hall of the Bandit Lord
Hall of the Bandit Lord: Core to your Value game plan. Pay 3 life to give a creature haste. Critical for haste-dependent commanders (Najeela, Kaalia).
Hall of the Bandit Lord

Champions of Kamigawa · #277
Hall of the Bandit Lord enters tapped. {T}, Pay 3 life: Add {C}. If that mana is spent on a creature spell, it gains haste.
Other printings

Rogue's Passage
Rogue's Passage: Core to your Value game plan. Pay 4 to make a creature unblockable. Standard voltron evasion.
Rogue's Passage

Secrets of Strixhaven Commander · #400
{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.
Other printings

Castle Ardenvale
Castle Ardenvale: Core to your Value game plan. Untapped if you control a Plains. Activated ability creates a 1/1 Human.
Castle Ardenvale

Tarkir: Dragonstorm Commander · #346
This land enters tapped unless you control a Plains. {T}: Add {W}. {2}{W}{W}, {T}: Create a 1/1 white Human creature token.
Other printings

Mystic Sanctuary
Mystic Sanctuary: Core to your Value game plan. Untapped if you have 3 other Islands. ETB: put target instant/sorcery from graveyard to top of library. Loop with fetches.
Mystic Sanctuary

Secrets of Strixhaven Commander · #388
({T}: Add {U}.) This land enters tapped unless you control three or more other Islands. When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.
Other printings

Cavern of Souls
Cavern of Souls: Core to your Value game plan. Names a creature type, makes those creatures uncounterable. Auto-include in any tribal deck. Also includes Cavern naming a niche type to protect commander.
Cavern of Souls

The Lost Caverns of Ixalan · #269
As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
Other printings

Windbrisk Heights
Windbrisk Heights: Core to your Value game plan. Already in batch 1; preserved for completeness.
Windbrisk Heights

Tarkir: Dragonstorm Commander · #411
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {W}. {W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.
Other printings

Otawara, Soaring City
Otawara, Soaring City: Channel: bounce any nonland permanent. Premium control land.
Otawara, Soaring City

Kamigawa: Neon Dynasty · #271
{T}: Add {U}. Channel — {3}{U}, Discard this card: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs {1} less to activate for each legendary creature you control.
Other printings
Bala Ged Recovery // Bala Ged Sanctuary
Bala Ged Recovery // Bala Ged Sanctuary: Card draw matches your Value priority. MDFC: 3-mana sorcery to return any card from graveyard, OR a tapped Forest. Card-or-land flexibility.
Sea Gate Restoration // Sea Gate, Reborn
Sea Gate Restoration // Sea Gate, Reborn: Card draw matches your Value priority. MDFC: 7-mana spell that draws cards equal to hand difference, OR a tapped Island.

Horizon Canopy
Horizon Canopy: Card draw matches your Value priority. Horizon canopy land — pay 1 + 1 life to sacrifice and draw a card. Flood insurance.
Horizon Canopy

Iconic Masters · #240
{T}, Pay 1 life: Add {G} or {W}. {1}, {T}, Sacrifice this land: Draw a card.
Other printings

Reflecting Pool
Reflecting Pool: W+U+B+R+G fixing. Brings W sources from 5 to 6 (target: 11).
Reflecting Pool

Commander Legends: Battle for Baldur's Gate · #358
{T}: Add one mana of any type that a land you control could produce.
Other printings

Mana Confluence
Mana Confluence: W+U+B+R+G fixing. Brings W sources from 6 to 7 (target: 11).
Mana Confluence

Journey into Nyx · #163
{T}, Pay 1 life: Add one mana of any color.
Other printings

City of Brass
City of Brass: W+U+B+R+G fixing. Brings W sources from 7 to 8 (target: 11).
City of Brass

Teenage Mutant Ninja Turtles Eternal · #62
Whenever this land becomes tapped, it deals 1 damage to you. {T}: Add one mana of any color.
Other printings

Command Tower
Command Tower: W+U+B+R+G fixing. Brings W sources from 8 to 9 (target: 11).
Command Tower

Secrets of Strixhaven Commander · #129
{T}: Add one mana of any color in your commander's color identity.
Other printings

Exotic Orchard
Exotic Orchard: W+U+B+R+G fixing. Brings W sources from 9 to 10 (target: 11).
Exotic Orchard

Secrets of Strixhaven Commander · #369
{T}: Add one mana of any color that a land an opponent controls could produce.
Other printings

Fabled Passage
Fabled Passage: Fetches any_basic. Enables shuffles and color flexibility.
Fabled Passage

Secrets of Strixhaven Commander · #130
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Other printings

Wooded Foothills
Wooded Foothills: Fetches mountain_or_forest_basic_typed. Enables shuffles and color flexibility.
Wooded Foothills

Modern Horizons 3 · #236
{T}, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
Other printings

Polluted Delta
Polluted Delta: Fetches island_or_swamp_basic_typed. Enables shuffles and color flexibility.
Polluted Delta

Modern Horizons 3 · #224
{T}, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
Other printings

Flooded Strand
Flooded Strand: Fetches plains_or_island_basic_typed. Enables shuffles and color flexibility.
Flooded Strand

Modern Horizons 3 · #220
{T}, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Other printings

Windswept Heath
Windswept Heath: Fetches plains_or_forest_basic_typed. Enables shuffles and color flexibility.
Windswept Heath

Modern Horizons 3 · #235
{T}, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Other printings

Unclaimed Territory
Unclaimed Territory: W+U+B+R+G fixing. Brings W sources from 10 to 11 (target: 11).
Unclaimed Territory

Lorwyn Eclipsed Commander · #175
As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
Other printings

Secluded Courtyard
Secluded Courtyard: W+U+B+R+G fixing. Brings G sources from 10 to 11 (target: 11).
Secluded Courtyard

Lorwyn Eclipsed Commander · #62
As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.
Other printings

Sliver Hive
Sliver Hive: W+U+B+R+G fixing.
Sliver Hive

Magic 2015 · #247
{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Sliver spell. {5}, {T}: Create a 1/1 colorless Sliver creature token. Activate only if you control a Sliver.
Other printings

Forbidden Orchard
Forbidden Orchard: W+U+B+R+G fixing.
Forbidden Orchard

Double Masters 2022 · #323
{T}: Add one mana of any color. Whenever you tap this land for mana, target opponent creates a 1/1 colorless Spirit creature token.
Other printings

Pillar of the Paruns
Pillar of the Paruns: W+U+B+R+G fixing.
Pillar of the Paruns

Double Masters 2022 · #328
{T}: Add one mana of any color. Spend this mana only to cast a multicolored spell.
Other printings

Ancient Ziggurat
Ancient Ziggurat: W+U+B+R+G fixing.
Ancient Ziggurat

Lorwyn Eclipsed Commander · #144
{T}: Add one mana of any color. Spend this mana only to cast a creature spell.
Other printings

Forest
Forest: Filling G slot. Untapped, fetchable, immune to most land hate.
Forest

The Hobbit · #198
({T}: Add {G}.)
Other printings

Island
Island: Filling U slot. Untapped, fetchable, immune to most land hate.
Island

The Hobbit · #195
({T}: Add {U}.)
Other printings

Plains
Plains: Filling W slot. Untapped, fetchable, immune to most land hate.
Plains

The Hobbit · #194
({T}: Add {W}.)
Other printings
Acceleration (11)

Cultivate
Core acceleration — sorcery-speed ramp.
Cultivate

Secrets of Strixhaven Commander · #265
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Other printings

Three Visits
Core acceleration — sorcery-speed ramp.
Three Visits

Secrets of Strixhaven Commander · #289
Search your library for a Forest card, put it onto the battlefield, then shuffle.
Other printings

Skyshroud Claim
Core acceleration — sorcery-speed ramp.
Skyshroud Claim

Edge of Eternities Commander · #107
Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.
Other printings

Search for Tomorrow
Flex pick — sorcery-speed ramp.
Search for Tomorrow

Dominaria United Commander · #137
Search your library for a basic land card, put it onto the battlefield, then shuffle. Suspend 2—{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Other printings

Mox Amber
Flex pick — 0-mana rock.
Mox Amber

Dominaria · #224
{T}: Add one mana of any color among legendary creatures and planeswalkers you control.
Other printings

Nature's Lore
Core acceleration — sorcery-speed ramp.
Nature's Lore

Secrets of Strixhaven Commander · #278
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Other printings

Farseek
Core acceleration — sorcery-speed ramp.
Farseek

Edge of Eternities Commander · #50
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Other printings

Kodama's Reach
Core acceleration — sorcery-speed ramp.
Kodama's Reach

Lorwyn Eclipsed Commander · #113
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Other printings

Rampant Growth
Flex pick — sorcery-speed ramp.
Rampant Growth

Tarkir: Dragonstorm Commander · #265
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Other printings

Birds of Paradise
Core acceleration — turn-1 mana creature.
Birds of Paradise

Ravnica Remastered · #133
Flying {T}: Add one mana of any color.
Other printings

Sakura-Tribe Elder
Core acceleration — sorcery-speed ramp.
Sakura-Tribe Elder

Secrets of Strixhaven Commander · #285
Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Other printings
