Archetype:landfall · value · ramp
Lands (37)

Terramorphic Expanse
Terramorphic Expanse: Triggers landfall on activation and fetches a basic. Counts as 2 land drops.
Terramorphic Expanse

Secrets of Strixhaven · #265
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Other printings

Evolving Wilds
Evolving Wilds: Triggers landfall on activation and fetches a basic. Counts as 2 land drops.
Evolving Wilds

Teenage Mutant Ninja Turtles Eternal · #65
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Other printings

Halimar Depths
Halimar Depths: Core to your Landfall game plan. ETB: scry 3. Doubles to 6 with Yarok. Strong value in slow blue decks.
Halimar Depths

Duskmourn: House of Horror Commander · #282
This land enters tapped. When this land enters, look at the top three cards of your library, then put them back in any order. {T}: Add {U}.
Other printings

Mystic Sanctuary
Mystic Sanctuary: Core to your Landfall game plan. Untapped if you have 3 other Islands. ETB: put target instant/sorcery from graveyard to top of library. Loop with fetches.
Mystic Sanctuary

Secrets of Strixhaven Commander · #388
({T}: Add {U}.) This land enters tapped unless you control three or more other Islands. When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.
Other printings

Fabled Passage
Fabled Passage: Triggers landfall on activation and fetches a basic. Counts as 2 land drops.
Fabled Passage

Secrets of Strixhaven Commander · #130
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Other printings

Reliquary Tower
Reliquary Tower: Core to your Landfall game plan. Already in batch 1; preserved for completeness.
Reliquary Tower

Secrets of Strixhaven Commander · #398
You have no maximum hand size. {T}: Add {C}.
Other printings

Flooded Strand
Flooded Strand: Triggers landfall on activation and fetches a basic. Counts as 2 land drops.
Flooded Strand

Modern Horizons 3 · #220
{T}, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Other printings

Misty Rainforest
Misty Rainforest: Triggers landfall on activation and fetches a basic. Counts as 2 land drops.
Misty Rainforest

Modern Horizons 2 · #250
{T}, Pay 1 life, Sacrifice this land: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.
Other printings

Cabaretti Courtyard
Cabaretti Courtyard: Triggers landfall on activation and fetches a basic. Counts as 2 land drops.
Cabaretti Courtyard

Edge of Eternities Commander · #151
When this land enters, sacrifice it. When you do, search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Other printings

Polluted Delta
Polluted Delta: Triggers landfall on activation and fetches a basic. Counts as 2 land drops.
Polluted Delta

Modern Horizons 3 · #224
{T}, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
Other printings

Krosan Verge
Krosan Verge: Triggers landfall on activation and fetches a basic. Counts as 2 land drops.
Krosan Verge

Outlaws of Thunder Junction Commander · #304
This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.
Other printings

Myriad Landscape
Myriad Landscape: Triggers landfall on activation and fetches a basic. Counts as 2 land drops.
Myriad Landscape

Edge of Eternities Commander · #169
This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Other printings

Command Tower
Command Tower: W+U+B+R+G fixing. Brings U sources from 2 to 3 (target: 14).
Command Tower

Secrets of Strixhaven Commander · #129
{T}: Add one mana of any color in your commander's color identity.
Other printings

Path of Ancestry
Path of Ancestry: W+U+B+R+G fixing. Brings U sources from 3 to 4 (target: 14).
Path of Ancestry

Secrets of Strixhaven Commander · #393
This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Other printings

Exotic Orchard
Exotic Orchard: W+U+B+R+G fixing. Brings U sources from 4 to 5 (target: 14).
Exotic Orchard

Secrets of Strixhaven Commander · #369
{T}: Add one mana of any color that a land an opponent controls could produce.
Other printings

Unclaimed Territory
Unclaimed Territory: W+U+B+R+G fixing. Brings U sources from 5 to 6 (target: 14).
Unclaimed Territory

Lorwyn Eclipsed Commander · #175
As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
Other printings

Secluded Courtyard
Secluded Courtyard: W+U+B+R+G fixing. Brings U sources from 6 to 7 (target: 14).
Secluded Courtyard

Lorwyn Eclipsed Commander · #62
As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.
Other printings

Tropical Island
Tropical Island: G+U dual that enters untapped. Brings G sources from 5 to 6 (target: 14).
Tropical Island

Summer Magic / Edgar · #288
({T}: Add {G} or {U}.)
Other printings

Yavimaya Coast
Yavimaya Coast: U+G fixing. Brings U sources from 8 to 9 (target: 14).
Yavimaya Coast

Secrets of Strixhaven Commander · #425
{T}: Add {C}. {T}: Add {G} or {U}. This land deals 1 damage to you.
Other printings

Hinterland Harbor
Hinterland Harbor: G+U fixing. Brings G sources from 7 to 8 (target: 14).
Hinterland Harbor

Secrets of Strixhaven Commander · #381
This land enters tapped unless you control a Forest or an Island. {T}: Add {G} or {U}.
Other printings

Flooded Grove
Flooded Grove: G+U fixing. Brings G sources from 8 to 9 (target: 14).
Flooded Grove

Secrets of Strixhaven Commander · #373
{T}: Add {C}. {G/U}, {T}: Add {G}{G}, {G}{U}, or {U}{U}.
Other printings

Botanical Sanctum
Botanical Sanctum: G+U fixing. Brings G sources from 9 to 10 (target: 14).
Botanical Sanctum

Outlaws of Thunder Junction · #267
This land enters tapped unless you control two or fewer other lands. {T}: Add {G} or {U}.
Other printings

Temple of Mystery
Temple of Mystery: G+U fixing. Brings G sources from 10 to 11 (target: 14).
Temple of Mystery

Secrets of Strixhaven Commander · #414
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {G} or {U}.
Other printings

Vineglimmer Snarl
Vineglimmer Snarl: G+U fixing. Brings G sources from 11 to 12 (target: 14).
Vineglimmer Snarl

Secrets of Strixhaven Commander · #420
As this land enters, you may reveal a Forest or Island card from your hand. If you don't, this land enters tapped. {T}: Add {G} or {U}.
Other printings

Forest
Forest: G source. Brings G sources from 12 to 13 (target: 14).
Forest

The Hobbit · #198
({T}: Add {G}.)
Other printings

Oran-Rief, the Vastwood
Oran-Rief, the Vastwood: G source. Brings G sources from 13 to 14 (target: 14).
Oran-Rief, the Vastwood

Secrets of Strixhaven Commander · #391
This land enters tapped. {T}: Add {G}. {T}: Put a +1/+1 counter on each green creature that entered this turn.
Other printings

Island
Island: Filling U slot. Untapped, fetchable, immune to most land hate.
Island

The Hobbit · #195
({T}: Add {U}.)
Other printings
Acceleration (11)
Cultivate
Core acceleration — synergizes with landfall.
Three Visits
Core acceleration — synergizes with landfall.
Skyshroud Claim
Core acceleration — synergizes with landfall.
Search for Tomorrow
Flex pick — synergizes with landfall.
Nature's Lore
Core acceleration — synergizes with landfall.
Farseek
Core acceleration — synergizes with landfall.
Kodama's Reach
Core acceleration — synergizes with landfall.
Rampant Growth
Flex pick — synergizes with landfall.
Sakura-Tribe Elder
Core acceleration — synergizes with landfall.
Birds of Paradise
Core acceleration — turn-1 mana creature.
Harrow
Flex pick — synergizes with landfall.
