Archetype:value · combo · ramp
Lands (37)

Command Tower
Command Tower: Core to your Value game plan. Auto-include in any 2+ color deck. The single best fixing land in budget Commander.
Command Tower

Secret Lair Drop · #7012
{T}: Add one mana of any color in your commander's color identity.
Other printings

Exotic Orchard
Exotic Orchard: Core to your Value game plan. Reliable in 4-player Commander — nearly always taps for any color you need. Drops off in mono-meta or 1v1.
Exotic Orchard

Marvel Super Heroes Commander · #470
{T}: Add one mana of any color that a land an opponent controls could produce.
Other printings

Path of Ancestry
Path of Ancestry: Core to your Value game plan. Scry 1 every commander cast in tribal decks. Conditional based on shared creature type with commander.
Path of Ancestry

Secret Lair Drop · #250
This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Other printings

Mystic Sanctuary
Mystic Sanctuary: Core to your Value game plan. Untapped if you have 3 other Islands. ETB: put target instant/sorcery from graveyard to top of library. Loop with fetches.
Mystic Sanctuary

Secrets of Strixhaven Commander · #388
({T}: Add {U}.) This land enters tapped unless you control three or more other Islands. When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.
Other printings

Evolving Wilds
Evolving Wilds: Fetches any_basic. Enables shuffles and color flexibility.
Evolving Wilds

Marvel Super Heroes Commander · #240
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Other printings

Otawara, Soaring City
Otawara, Soaring City: Channel: bounce any nonland permanent. Premium control land.
Otawara, Soaring City

Kamigawa: Neon Dynasty · #271
{T}: Add {U}. Channel — {3}{U}, Discard this card: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs {1} less to activate for each legendary creature you control.
Other printings

Terramorphic Expanse
Terramorphic Expanse: Fetches any_basic. Enables shuffles and color flexibility.
Terramorphic Expanse

Secret Lair Drop · #585
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Other printings

Reliquary Tower
Reliquary Tower: Core to your Value game plan. Already in batch 1; preserved for completeness.
Reliquary Tower

Secrets of Strixhaven Commander · #398
You have no maximum hand size. {T}: Add {C}.
Other printings

Myriad Landscape
Myriad Landscape: Fetches a basic. Enables shuffles and color flexibility.
Myriad Landscape

Doctor Who · #881
This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Other printings

Halimar Depths
Halimar Depths: Core to your Value game plan. ETB: scry 3. Doubles to 6 with Yarok. Strong value in slow blue decks.
Halimar Depths

Duskmourn: House of Horror Commander · #282
This land enters tapped. When this land enters, look at the top three cards of your library, then put them back in any order. {T}: Add {U}.
Other printings

Bala Ged Recovery // Bala Ged Sanctuary
Bala Ged Recovery // Bala Ged Sanctuary: Card draw matches your Value priority. MDFC: 3-mana sorcery to return any card from graveyard, OR a tapped Forest. Card-or-land flexibility.
Bala Ged Recovery // Bala Ged Sanctuary

Zendikar Rising · #180
Other printings

Valakut Awakening // Valakut Stoneforge
Valakut Awakening // Valakut Stoneforge: Card draw matches your Value priority. MDFC: bottom hand and draw equal cards + 1, OR a tapped Mountain. Filter dead cards.
Valakut Awakening // Valakut Stoneforge

Zendikar Rising · #174
Other printings

Reflecting Pool
Reflecting Pool: W+U+B+R+G fixing. Brings U sources from 6 to 7 (target: 22).
Reflecting Pool

Commander Legends: Battle for Baldur's Gate · #358
{T}: Add one mana of any type that a land you control could produce.
Other printings

City of Brass
City of Brass: W+U+B+R+G fixing. Brings U sources from 7 to 8 (target: 22).
City of Brass

Teenage Mutant Ninja Turtles Eternal · #62
Whenever this land becomes tapped, it deals 1 damage to you. {T}: Add one mana of any color.
Other printings

Fabled Passage
Fabled Passage: Fetches any_basic. Enables shuffles and color flexibility.
Fabled Passage

Marvel Super Heroes Commander · #242
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Other printings

Stomping Ground
Stomping Ground: Pay 2 life to enter untapped — R+G fixing on demand. Brings R sources from 6 to 7 (target: 22).
Stomping Ground

Edge of Eternities · #258
({T}: Add {R} or {G}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
Other printings

Breeding Pool
Breeding Pool: Pay 2 life to enter untapped — U+G fixing on demand. Brings U sources from 8 to 9 (target: 22).
Breeding Pool

Edge of Eternities · #251
({T}: Add {G} or {U}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
Other printings

Pillar of the Paruns
Pillar of the Paruns: W+U+B+R+G fixing. Brings U sources from 9 to 10 (target: 22).
Pillar of the Paruns

Double Masters 2022 · #328
{T}: Add one mana of any color. Spend this mana only to cast a multicolored spell.
Other printings

Cascade Bluffs
Cascade Bluffs: U+R fixing. Brings U sources from 10 to 11 (target: 22).
Cascade Bluffs

Secrets of Strixhaven Commander · #364
{T}: Add {C}. {U/R}, {T}: Add {U}{U}, {U}{R}, or {R}{R}.
Other printings

Rejuvenating Springs
Rejuvenating Springs: U+R fixing. Brings U sources from 11 to 12 (target: 22).
Rejuvenating Springs

Marvel Super Heroes Commander · #260
This land enters tapped unless you have two or more opponents. {T}: Add {G} or {U}.
Other printings

Shivan Reef
Shivan Reef: U+R fixing. Brings U sources from 12 to 13 (target: 22).
Shivan Reef

Secrets of Strixhaven Commander · #404
{T}: Add {C}. {T}: Add {U} or {R}. This land deals 1 damage to you.
Other printings

Riverglide Pathway // Lavaglide Pathway
Riverglide Pathway // Lavaglide Pathway: U+R fixing. Brings U sources from 13 to 14 (target: 22).
Riverglide Pathway // Lavaglide Pathway

Zendikar Rising · #264
Other printings

Tendo Ice Bridge
Tendo Ice Bridge: W+U+B+R+G fixing. Brings U sources from 14 to 15 (target: 22).
Tendo Ice Bridge

Betrayers of Kamigawa · #165
This land enters with a charge counter on it. {T}: Add {C}. {T}, Remove a charge counter from this land: Add one mana of any color.
Other printings

Sulfur Falls
Sulfur Falls: U+R fixing. Brings U sources from 15 to 16 (target: 22).
Sulfur Falls

Dominaria Promos · #247s
This land enters tapped unless you control an Island or a Mountain. {T}: Add {U} or {R}.
Other printings

Frostboil Snarl
Frostboil Snarl: U+R fixing. Brings U sources from 16 to 17 (target: 22).
Frostboil Snarl

Doctor Who · #1089
As this land enters, you may reveal an Island or Mountain card from your hand. If you don't, this land enters tapped. {T}: Add {U} or {R}.
Other printings

Stormcarved Coast
Stormcarved Coast: U+R fixing. Brings U sources from 17 to 18 (target: 22).
Stormcarved Coast

Secrets of Strixhaven · #263
This land enters tapped unless you control two or more other lands. {T}: Add {U} or {R}.
Other printings

Mountain
Mountain: R source. Brings R sources from 16 to 17 (target: 22).
Mountain

Rivals of Ixalan · #195
({T}: Add {R}.)
Other printings

Snow-Covered Mountain
Snow-Covered Mountain: R source. Brings R sources from 17 to 18 (target: 22).
Snow-Covered Mountain

Kaldheim · #282
({T}: Add {R}.)
Other printings

Forest
Forest: Filling G slot. Untapped, fetchable, immune to most land hate.
Forest

Commander Anthology · #320
({T}: Add {G}.)
Other printings

Simic Guildgate
Simic Guildgate: G+U fixing. Brings U sources from 18 to 19 (target: 22).
Simic Guildgate

Dragon's Maze · #156
This land enters tapped. {T}: Add {G} or {U}.
Other printings
Acceleration (11)

Mind Stone
Core acceleration — synergizes with spellslinger.
Mind Stone

Secrets of Strixhaven Commander · #352
{T}: Add {C}. {1}, {T}, Sacrifice this artifact: Draw a card.
Other printings

Worn Powerstone
Core acceleration — synergizes with spellslinger.
Worn Powerstone

Modern Horizons 3 · #298
This artifact enters tapped. {T}: Add {C}{C}.
Other printings

Skyshroud Claim
Core acceleration — sorcery-speed ramp.
Skyshroud Claim

Edge of Eternities Commander · #107
Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.
Other printings

Search for Tomorrow
Flex pick — sorcery-speed ramp.
Search for Tomorrow

Dominaria United Commander · #137
Search your library for a basic land card, put it onto the battlefield, then shuffle. Suspend 2—{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Other printings

Three Visits
Core acceleration — sorcery-speed ramp.
Three Visits

Marvel Super Heroes Commander · #181
Search your library for a Forest card, put it onto the battlefield, then shuffle.
Other printings

Nature's Lore
Core acceleration — sorcery-speed ramp.
Nature's Lore

Marvel Super Heroes Commander · #177
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Other printings

Cultivate
Core acceleration — sorcery-speed ramp.
Cultivate

Marvel Super Heroes Commander · #172
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Other printings

Farseek
Core acceleration — sorcery-speed ramp.
Farseek

Marvel Super Heroes Commander · #173
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Other printings

Birds of Paradise
Core acceleration — turn-1 mana creature.
Birds of Paradise

Marvel Super Heroes Commander · #170
Flying {T}: Add one mana of any color.
Other printings

Rampant Growth
Flex pick — sorcery-speed ramp.
Rampant Growth

Tarkir: Dragonstorm Commander · #265
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Other printings

Kodama's Reach
Core acceleration — sorcery-speed ramp.
Kodama's Reach

Lorwyn Eclipsed Commander · #113
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Other printings
