Archetype:stax · graveyard · reanimator
Lands (37)

Command Tower
Command Tower: Core to your Stax game plan. Auto-include in any 2+ color deck. The single best fixing land in budget Commander.
Command Tower

Marvel Super Heroes Commander · #233
{T}: Add one mana of any color in your commander's color identity.
Other printings

Takenuma, Abandoned Mire
Takenuma, Abandoned Mire: Channel: mill 3, return creature/planeswalker from graveyard to hand. Top-tier in any GY deck.
Takenuma, Abandoned Mire

Kamigawa: Neon Dynasty · #278
{T}: Add {B}. Channel — {3}{B}, Discard this card: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs {1} less to activate for each legendary creature you control.
Other printings

Exotic Orchard
Exotic Orchard: Core to your Stax game plan. Reliable in 4-player Commander — nearly always taps for any color you need. Drops off in mono-meta or 1v1.
Exotic Orchard

Marvel Super Heroes Commander · #241
{T}: Add one mana of any color that a land an opponent controls could produce.
Other printings

Maze of Ith
Maze of Ith: Core to your Stax game plan. Untap target attacking creature, no combat damage. Anti-attack land. FORBIDDEN in attack-based decks.
Maze of Ith

Dominaria Remastered · #250
{T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Other printings

Path of Ancestry
Path of Ancestry: Core to your Stax game plan. Scry 1 every commander cast in tribal decks. Conditional based on shared creature type with commander.
Path of Ancestry

Marvel Super Heroes Commander · #254
This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Other printings

Cabaretti Courtyard
Cabaretti Courtyard: Fetches any_basic. Enables shuffles and color flexibility.
Cabaretti Courtyard

Edge of Eternities Commander · #151
When this land enters, sacrifice it. When you do, search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Other printings

High Market
High Market: Core to your Stax game plan. Sac a creature. Free sacrifice outlet in colors that have no others.
High Market

Secrets of Strixhaven Commander · #380
{T}: Add {C}. {T}, Sacrifice a creature: You gain 1 life.
Other printings

Evolving Wilds
Evolving Wilds: Fetches any_basic. Enables shuffles and color flexibility.
Evolving Wilds

Marvel Super Heroes Commander · #240
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Other printings

Dakmor Salvage
Dakmor Salvage: Core to your Stax game plan. Dredge 2. Combos with discard outlets and Worldgorger Dragon.
Dakmor Salvage

Edge of Eternities Commander · #156
This land enters tapped. {T}: Add {B}. Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
Other printings

Glacial Chasm
Glacial Chasm: Stax matches your Stax priority. Skip combat damage. FORBIDDEN in attack-based decks; great in lock decks.
Glacial Chasm

Ice Age · #353
Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When this land enters, sacrifice a land. Creatures you control can't attack. Prevent all damage that would be dealt to you.
Other printings

Strip Mine
Strip Mine: Sacrifice to destroy any land. Format-defining utility — great in graveyard loop decks (recur with Crucible/Muldrotha).
Strip Mine

Fourth Edition · #363
{T}: Add {C}. {T}, Sacrifice this land: Destroy target land.
Other printings

Fabled Passage
Fabled Passage: Fetches any_basic. Enables shuffles and color flexibility.
Fabled Passage

Marvel Super Heroes Commander · #242
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Other printings

Aether Hub
Aether Hub: W+U+B+R+G fixing. Brings U sources from 3 to 4 (target: 14).
Aether Hub

Modern Horizons 3 Commander · #317
When this land enters, you get {E} (an energy counter). {T}: Add {C}. {T}, Pay {E}: Add one mana of any color.
Other printings

Temple of Deceit
Temple of Deceit: U+B fixing. Brings U sources from 4 to 5 (target: 14).
Temple of Deceit

Foundations · #697
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {U} or {B}.
Other printings

Island
Island: Filling U slot. Untapped, fetchable, immune to most land hate.
Island

Magic 2011 · #236
({T}: Add {U}.)
Other printings

Swamp
Swamp: Filling B slot. Untapped, fetchable, immune to most land hate.
Swamp

Avatar: The Last Airbender · #284
({T}: Add {B}.)
Other printings
Acceleration (11)

Arcane Signet
Core acceleration — 2-mana rock.
Arcane Signet

Marvel Super Heroes Commander · #191
{T}: Add one mana of any color in your commander's color identity.
Other printings

Commander's Sphere
Core acceleration — 3-mana rock.
Commander's Sphere

Lorwyn Eclipsed Commander · #139
{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.
Other printings

Gilded Lotus
Flex pick — 5-mana rock.
Gilded Lotus

Marvel Super Heroes Commander · #199
{T}: Add three mana of any one color.
Other printings

Fellwar Stone
Core acceleration — 2-mana rock.
Fellwar Stone

Mystery Booster Commander Edition · #74
{T}: Add one mana of any color that a land an opponent controls could produce.
Other printings

Sol Ring
Core acceleration — 1-mana rock.
Sol Ring

Marvel Super Heroes Commander · #211
{T}: Add {C}{C}.
Other printings

Star Compass
Flex pick — 2-mana rock.
Star Compass

Iconic Masters · #229
This artifact enters tapped. {T}: Add one mana of any color that a basic land you control could produce.
Other printings

Coalition Relic
Core acceleration — 3-mana rock.
Coalition Relic

Dominaria United Commander · #180
{T}: Add one mana of any color. {T}: Put a charge counter on this artifact. At the beginning of your first main phase, remove all charge counters from this artifact. Add one mana of any color for each charge counter removed this way.
Other printings

Dimir Signet
Core acceleration — 2-mana rock.
Dimir Signet

Ravnica: Clue Edition · #221
{1}, {T}: Add {U}{B}.
Other printings

Talisman of Dominance
Core acceleration — 2-mana rock.
Talisman of Dominance

Marvel Super Heroes Commander · #219
{T}: Add {C}. {T}: Add {U} or {B}. This artifact deals 1 damage to you.
Other printings

Coldsteel Heart
Flex pick — 2-mana rock.
Coldsteel Heart

Double Masters 2022 · #301
This artifact enters tapped. As this artifact enters, choose a color. {T}: Add one mana of the chosen color.
Other printings

Burnished Hart
Flex pick — turn-1 mana creature.
Burnished Hart

Foundations · #250
{3}, Sacrifice this creature: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Other printings
