Archetype:combo · value · creatures
Total
$49.27
lands $41.30 · acceleration $7.97
Lands (34)

Command Tower
Command Tower: Core to your Combo game plan. Auto-include in any 2+ color deck. The single best fixing land in budget Commander.
Command Tower

Marvel Super Heroes Commander · #233
{T}: Add one mana of any color in your commander's color identity.
Other printings

Exotic Orchard
Exotic Orchard: Core to your Combo game plan. Reliable in 4-player Commander — nearly always taps for any color you need. Drops off in mono-meta or 1v1.
Exotic Orchard

Marvel Super Heroes Commander · #241
{T}: Add one mana of any color that a land an opponent controls could produce.
Other printings

Path of Ancestry
Path of Ancestry: Core to your Combo game plan. Scry 1 every commander cast in tribal decks. Conditional based on shared creature type with commander.
Path of Ancestry

Marvel Super Heroes Commander · #254
This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Other printings

Mystic Sanctuary
Mystic Sanctuary: Core to your Combo game plan. Untapped if you have 3 other Islands. ETB: put target instant/sorcery from graveyard to top of library. Loop with fetches.
Mystic Sanctuary

Secrets of Strixhaven Commander · #388
({T}: Add {U}.) This land enters tapped unless you control three or more other Islands. When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.
Other printings

Mosswort Bridge
Mosswort Bridge: Core to your Combo game plan. Already in batch 1; preserved for completeness.
Mosswort Bridge

Tarkir: Dragonstorm Commander · #379
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {G}. {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
Other printings

Evolving Wilds
Evolving Wilds: Fetches any_basic. Enables shuffles and color flexibility.
Evolving Wilds

Marvel Super Heroes Commander · #240
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Other printings

Terramorphic Expanse
Terramorphic Expanse: Fetches any_basic. Enables shuffles and color flexibility.
Terramorphic Expanse

Marvel Super Heroes Commander · #273
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Other printings

Reliquary Tower
Reliquary Tower: Core to your Combo game plan. Already in batch 1; preserved for completeness.
Reliquary Tower

Secrets of Strixhaven Commander · #398
You have no maximum hand size. {T}: Add {C}.
Other printings

Myriad Landscape
Myriad Landscape: Fetches a basic. Enables shuffles and color flexibility.
Myriad Landscape

Edge of Eternities Commander · #169
This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Other printings

Halimar Depths
Halimar Depths: Core to your Combo game plan. ETB: scry 3. Doubles to 6 with Yarok. Strong value in slow blue decks.
Halimar Depths

Duskmourn: House of Horror Commander · #282
This land enters tapped. When this land enters, look at the top three cards of your library, then put them back in any order. {T}: Add {U}.
Other printings

Sanctum of Ugin
Sanctum of Ugin: Sacrifice when you cast 7+ mana spell — tutor a colorless creature.
Sanctum of Ugin

Battle for Zendikar · #242
{T}: Add {C}. Whenever you cast a colorless spell with mana value 7 or greater, you may sacrifice this land. If you do, search your library for a colorless creature card, reveal it, put it into your hand, then shuffle.
Other printings

Memorial to Unity
Memorial to Unity: Pay 3G, sacrifice — look at top 5 and put creature on top.
Memorial to Unity

Dominaria · #245
This land enters tapped. {T}: Add {G}. {2}{G}, {T}, Sacrifice this land: Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Then put the rest on the bottom of your library in a random order.
Other printings

Fabled Passage
Fabled Passage: Fetches any_basic. Enables shuffles and color flexibility.
Fabled Passage

Marvel Super Heroes Commander · #242
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Other printings

Pillar of the Paruns
Pillar of the Paruns: W+U+B+R+G fixing. Brings U sources from 5 to 6 (target: 32).
Pillar of the Paruns

Double Masters 2022 · #328
{T}: Add one mana of any color. Spend this mana only to cast a multicolored spell.
Other printings

Tendo Ice Bridge
Tendo Ice Bridge: W+U+B+R+G fixing. Brings U sources from 6 to 7 (target: 32).
Tendo Ice Bridge

Betrayers of Kamigawa · #165
This land enters with a charge counter on it. {T}: Add {C}. {T}, Remove a charge counter from this land: Add one mana of any color.
Other printings

Gemstone Mine
Gemstone Mine: W+U+B+R+G fixing. Brings U sources from 7 to 8 (target: 32).
Gemstone Mine

Dominaria Remastered · #247
This land enters with three mining counters on it. {T}, Remove a mining counter from this land: Add one mana of any color. If there are no mining counters on this land, sacrifice it.
Other printings

Stomping Ground
Stomping Ground: Pay 2 life to enter untapped — R+G fixing on demand. Brings R sources from 6 to 7 (target: 21).
Stomping Ground

Edge of Eternities · #258
({T}: Add {R} or {G}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
Other printings

Cascading Cataracts
Cascading Cataracts: W+U+B+R+G fixing. Brings U sources from 8 to 9 (target: 32).
Cascading Cataracts

Dominaria United Commander · #202
Indestructible {T}: Add {C}. {5}, {T}: Add five mana in any combination of colors.
Other printings

Aether Hub
Aether Hub: W+U+B+R+G fixing. Brings U sources from 9 to 10 (target: 32).
Aether Hub

Kaladesh · #242
When this land enters, you get {E} (an energy counter). {T}: Add {C}. {T}, Pay {E}: Add one mana of any color.
Other printings

Flooded Grove
Flooded Grove: G+U fixing. Brings G sources from 11 to 12 (target: 32).
Flooded Grove

Secrets of Strixhaven Commander · #373
{T}: Add {C}. {G/U}, {T}: Add {G}{G}, {G}{U}, or {U}{U}.
Other printings

Cascade Bluffs
Cascade Bluffs: U+R fixing. Brings U sources from 11 to 12 (target: 32).
Cascade Bluffs

Secrets of Strixhaven Commander · #364
{T}: Add {C}. {U/R}, {T}: Add {U}{U}, {U}{R}, or {R}{R}.
Other printings

Waterlogged Grove
Waterlogged Grove: G+U fixing. Brings G sources from 12 to 13 (target: 32).
Waterlogged Grove

Modern Horizons · #249
{T}, Pay 1 life: Add {G} or {U}. {1}, {T}, Sacrifice this land: Draw a card.
Other printings

Cabaretti Courtyard
Cabaretti Courtyard: Fetches any_basic. Enables shuffles and color flexibility.
Cabaretti Courtyard

Edge of Eternities Commander · #151
When this land enters, sacrifice it. When you do, search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Other printings

Yavimaya Coast
Yavimaya Coast: U+G fixing. Brings U sources from 13 to 14 (target: 32).
Yavimaya Coast

Secrets of Strixhaven Commander · #425
{T}: Add {C}. {T}: Add {G} or {U}. This land deals 1 damage to you.
Other printings

Karplusan Forest
Karplusan Forest: R+G fixing. Brings R sources from 10 to 11 (target: 21).
Karplusan Forest

Edge of Eternities Commander · #164
{T}: Add {C}. {T}: Add {R} or {G}. This land deals 1 damage to you.
Other printings

Shivan Reef
Shivan Reef: U+R fixing. Brings U sources from 14 to 15 (target: 32).
Shivan Reef

Secrets of Strixhaven Commander · #404
{T}: Add {C}. {T}: Add {U} or {R}. This land deals 1 damage to you.
Other printings

Sulfur Falls
Sulfur Falls: U+R fixing. Brings U sources from 15 to 16 (target: 32).
Sulfur Falls

Marvel Super Heroes Commander · #269
This land enters tapped unless you control an Island or a Mountain. {T}: Add {U} or {R}.
Other printings

Rootbound Crag
Rootbound Crag: R+G fixing. Brings R sources from 13 to 14 (target: 21).
Rootbound Crag

Marvel Super Heroes Commander · #261
This land enters tapped unless you control a Mountain or a Forest. {T}: Add {R} or {G}.
Other printings

Mountain
Mountain: Filling R slot. Untapped, fetchable, immune to most land hate.
Mountain

Reality Fracture · #391
({T}: Add {R}.)
Other printings

Forest
Forest: Filling G slot. Untapped, fetchable, immune to most land hate.
Forest

Reality Fracture · #394
({T}: Add {G}.)
Other printings

Island
Island: Filling U slot. Untapped, fetchable, immune to most land hate.
Island

Reality Fracture · #385
({T}: Add {U}.)
Other printings
Acceleration (11)

Cultivate
Core acceleration — sorcery-speed ramp.
Cultivate

Marvel Super Heroes Commander · #172
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Other printings

Farseek
Core acceleration — sorcery-speed ramp.
Farseek

Marvel Super Heroes Commander · #173
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Other printings

Migration Path
Flex pick — sorcery-speed ramp.
Migration Path

Tarkir: Dragonstorm Commander · #262
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Cycling {2} ({2}, Discard this card: Draw a card.)
Other printings

Search for Tomorrow
Flex pick — sorcery-speed ramp.
Search for Tomorrow

Dominaria United Commander · #137
Search your library for a basic land card, put it onto the battlefield, then shuffle. Suspend 2—{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Other printings

Rampant Growth
Flex pick — sorcery-speed ramp.
Rampant Growth

Tarkir: Dragonstorm Commander · #265
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Other printings

Sakura-Tribe Elder
Core acceleration — sorcery-speed ramp.
Sakura-Tribe Elder

Secrets of Strixhaven Commander · #285
Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Other printings

Harrow
Flex pick — sorcery-speed ramp.
Harrow

Edge of Eternities Commander · #98
As an additional cost to cast this spell, sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
Other printings

Arcane Signet
Core acceleration — 2-mana rock.
Arcane Signet

Reality Fracture Commander · #20
{T}: Add one mana of any color in your commander's color identity.
Other printings

Llanowar Elves
Core acceleration — turn-1 mana creature.
Llanowar Elves

Foundations · #227
{T}: Add {G}.
Other printings

Nature's Lore
Core acceleration — sorcery-speed ramp.
Nature's Lore

Marvel Super Heroes Commander · #177
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Other printings

Kodama's Reach
Core acceleration — sorcery-speed ramp.
Kodama's Reach

Lorwyn Eclipsed Commander · #113
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Other printings
