Urtet, Remnant of Memnarch

Commander

Urtet, Remnant of Memnarch

·Bracket 2·Budget $670.00
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Archetype:tokens · combo · counters

Total

$307.73

lands $267.26 · acceleration $40.47

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Lands (37)

Command Tower
$0.35

Command Tower

Command Tower: Core to your Tokens game plan. Auto-include in any 2+ color deck. The single best fixing land in budget Commander.

Command Tower

Land
Command Tower

Secrets of Strixhaven Commander · #129

{T}: Add one mana of any color in your commander's color identity.

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Karn's Bastion
$2.18

Karn's Bastion

Karn's Bastion: Core to your Tokens game plan. Proliferate every turn for 4 mana. The single most important land in Atraxa-style proliferate decks.

Karn's Bastion

Land
Karn's Bastion

Edge of Eternities Commander · #163

{T}: Add {C}. {4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

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Exotic Orchard
$2.95

Exotic Orchard

Exotic Orchard: Core to your Tokens game plan. Reliable in 4-player Commander — nearly always taps for any color you need. Drops off in mono-meta or 1v1.

Exotic Orchard

Land
Exotic Orchard

Warhammer 40,000 Commander · #278★

{T}: Add one mana of any color that a land an opponent controls could produce.

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Gavony Township
$5.32

Gavony Township

Gavony Township: Core to your Tokens game plan. Pay 4: +1/+1 counter on each creature. Token swarm pump.

Gavony Township

Land
Gavony Township

March of the Machine Commander · #406

{T}: Add {C}. {2}{G}{W}, {T}: Put a +1/+1 counter on each creature you control.

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Path of Ancestry
$4.27

Path of Ancestry

Path of Ancestry: Core to your Tokens game plan. Scry 1 every commander cast in tribal decks. Conditional based on shared creature type with commander.

Path of Ancestry

Land
Path of Ancestry

Secret Lair Drop · #250

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

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Mystic Sanctuary
$0.87

Mystic Sanctuary

Mystic Sanctuary: Core to your Tokens game plan. Untapped if you have 3 other Islands. ETB: put target instant/sorcery from graveyard to top of library. Loop with fetches.

Mystic Sanctuary

Land — Island
Mystic Sanctuary

Secrets of Strixhaven Commander · #388

({T}: Add {U}.) This land enters tapped unless you control three or more other Islands. When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.

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Castle Ardenvale
$3.09

Castle Ardenvale

Castle Ardenvale: Core to your Tokens game plan. Untapped if you control a Plains. Activated ability creates a 1/1 Human.

Castle Ardenvale

Land
Castle Ardenvale

Throne of Eldraine Promos · #238s

This land enters tapped unless you control a Plains. {T}: Add {W}. {2}{W}{W}, {T}: Create a 1/1 white Human creature token.

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Oran-Rief, the Vastwood
$1.82

Oran-Rief, the Vastwood

Oran-Rief, the Vastwood: Core to your Tokens game plan. Pay 1G: +1/+1 counter on a green creature ETB this turn.

Oran-Rief, the Vastwood

Land
Oran-Rief, the Vastwood

Neon Dynasty Commander · #173

This land enters tapped. {T}: Add {G}. {T}: Put a +1/+1 counter on each green creature that entered this turn.

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Phyrexian Tower
$25.58

Phyrexian Tower

Phyrexian Tower: Core to your Tokens game plan. Already in batch 1; preserved for completeness.

Phyrexian Tower

Legendary Land
Phyrexian Tower

Modern Horizons 3 · #303

{T}: Add {C}. {T}, Sacrifice a creature: Add {B}{B}.

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Windbrisk Heights
$2.69

Windbrisk Heights

Windbrisk Heights: Core to your Tokens game plan. Already in batch 1; preserved for completeness.

Windbrisk Heights

Land
Windbrisk Heights

Fallout · #1055

Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {W}. {W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.

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Evolving Wilds
$0.38

Evolving Wilds

Evolving Wilds: Fetches any_basic. Enables shuffles and color flexibility.

Evolving Wilds

Land
Evolving Wilds

Teenage Mutant Ninja Turtles Eternal · #65

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

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Springjack Pasture
$0.86

Springjack Pasture

Springjack Pasture: Token generation matches your Tokens priority. Pay 3 to make a 0/1 Goat. Tap and sac all Goats to add any color per Goat sacrificed.

Springjack Pasture

Land
Springjack Pasture

Commander 2013 · #326

{T}: Add {C}. {4}, {T}: Create a 0/1 white Goat creature token. {T}, Sacrifice X Goats: Add X mana of any one color. You gain X life.

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Emeria's Call // Emeria, Shattered Skyclave
$5.36

Emeria's Call // Emeria, Shattered Skyclave

Emeria's Call // Emeria, Shattered Skyclave: Token generation matches your Tokens priority. MDFC: 5-mana sorcery creates 4/4 Angels and gives them indestructible, OR a tapped Plains.

Emeria's Call // Emeria, Shattered Skyclave

Sorcery // Land
Emeria's Call // Emeria, Shattered Skyclave

Zendikar Rising · #12

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Reflecting Pool
$17.03

Reflecting Pool

Reflecting Pool: W+U+B+R+G fixing. Brings W sources from 6 to 7 (target: 8).

Reflecting Pool

Land
Reflecting Pool

Commander Legends: Battle for Baldur's Gate · #358

{T}: Add one mana of any type that a land you control could produce.

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Mana Confluence
$32.95

Mana Confluence

Mana Confluence: W+U+B+R+G fixing. Brings W sources from 7 to 8 (target: 8).

Mana Confluence

Land
Mana Confluence

Journey into Nyx · #163

{T}, Pay 1 life: Add one mana of any color.

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City of Brass
$8.72

City of Brass

City of Brass: W+U+B+R+G fixing. Brings U sources from 6 to 7 (target: 8).

City of Brass

Land
City of Brass

Teenage Mutant Ninja Turtles Eternal · #62

Whenever this land becomes tapped, it deals 1 damage to you. {T}: Add one mana of any color.

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Blood Crypt
$9.72

Blood Crypt

Blood Crypt: Pay 2 life to enter untapped — B+R fixing on demand. Brings B sources from 7 to 8 (target: 8).

Blood Crypt

Land — Swamp Mountain
Blood Crypt

Lorwyn Eclipsed · #262

({T}: Add {B} or {R}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

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Hallowed Fountain
$7.97

Hallowed Fountain

Hallowed Fountain: Pay 2 life to enter untapped — W+U fixing on demand. Brings U sources from 7 to 8 (target: 8).

Hallowed Fountain

Land — Plains Island
Hallowed Fountain

Lorwyn Eclipsed · #265

({T}: Add {W} or {U}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

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Watery Grave
$11.24

Watery Grave

Watery Grave: Pay 2 life to enter untapped — U+B fixing on demand.

Watery Grave

Land — Island Swamp
Watery Grave

Edge of Eternities · #261

({T}: Add {U} or {B}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

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Stomping Ground
$7.58

Stomping Ground

Stomping Ground: Pay 2 life to enter untapped — R+G fixing on demand. Brings R sources from 7 to 8 (target: 8).

Stomping Ground

Land — Mountain Forest
Stomping Ground

Edge of Eternities · #258

({T}: Add {R} or {G}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

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Temple Garden
$7.76

Temple Garden

Temple Garden: Pay 2 life to enter untapped — W+G fixing on demand.

Temple Garden

Land — Forest Plains
Temple Garden

Lorwyn Eclipsed · #268

({T}: Add {G} or {W}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

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Sacred Foundry
$11.07

Sacred Foundry

Sacred Foundry: Pay 2 life to enter untapped — W+R fixing on demand.

Sacred Foundry

Land — Mountain Plains
Sacred Foundry

Edge of Eternities · #256

({T}: Add {R} or {W}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

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Steam Vents
$12.45

Steam Vents

Steam Vents: Pay 2 life to enter untapped — U+R fixing on demand.

Steam Vents

Land — Island Mountain
Steam Vents

Lorwyn Eclipsed · #267

({T}: Add {U} or {R}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

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Overgrown Tomb
$10.53

Overgrown Tomb

Overgrown Tomb: Pay 2 life to enter untapped — B+G fixing on demand.

Overgrown Tomb

Land — Swamp Forest
Overgrown Tomb

Lorwyn Eclipsed · #266

({T}: Add {B} or {G}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

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Breeding Pool
$11.35

Breeding Pool

Breeding Pool: Pay 2 life to enter untapped — U+G fixing on demand.

Breeding Pool

Land — Forest Island
Breeding Pool

Edge of Eternities · #251

({T}: Add {G} or {U}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

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Godless Shrine
$10.42

Godless Shrine

Godless Shrine: Pay 2 life to enter untapped — W+B fixing on demand.

Godless Shrine

Land — Plains Swamp
Godless Shrine

Edge of Eternities · #254

({T}: Add {W} or {B}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

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Dryad Arbor
$2.85

Dryad Arbor

Dryad Arbor: G source.

Dryad Arbor

Land Creature — Forest Dryad
Dryad Arbor

Duskmourn: House of Horror Commander · #273

(This land isn't a spell, it's affected by summoning sickness, and it has "{T}: Add {G}.")

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Plains
$5.00

Plains

Plains: W source.

Plains

Basic Land — Plains
Plains

Foreign Black Border · #293

({T}: Add {W}.)

Basic

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Island
2×
$10.00

Island

Island: U source.

Island

Basic Land — Island
Island

World Championship Decks 2002 · #shh335

({T}: Add {U}.)

Basic

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Swamp
3×
$14.94

Swamp

Swamp: B source.

Swamp

Basic Land — Swamp
Swamp

Portal · #207

({T}: Add {B}.)

Basic

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Mountain
3×
$14.97

Mountain

Mountain: R source.

Mountain

Basic Land — Mountain
Mountain

Secret Lair Drop · #1481

({T}: Add {R}.)

Basic

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Forest
$4.99

Forest

Forest: Filling G slot. Untapped, fetchable, immune to most land hate.

Forest

Basic Land — Forest
Forest

World Championship Decks 2002 · #shh329

({T}: Add {G}.)

Basic

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Acceleration (9)

Foundry Inspector
$0.30

Foundry Inspector

Flex pick — synergizes with artifacts.

Foundry Inspector

Artifact Creature — Construct
Foundry Inspector

Commander Masters · #385

Artifact spells you cast cost {1} less to cast.

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Etherium Sculptor
$0.72

Etherium Sculptor

Flex pick — synergizes with artifacts.

Etherium Sculptor

Artifact Creature — Vedalken Artificer
Etherium Sculptor

Edge of Eternities Commander · #72

Artifact spells you cast cost {1} less to cast.

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Search for Tomorrow
$0.23

Search for Tomorrow

Flex pick — sorcery-speed ramp.

Search for Tomorrow

Sorcery
Search for Tomorrow

Dominaria United Commander · #137

Search your library for a basic land card, put it onto the battlefield, then shuffle. Suspend 2—{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

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Mind Stone
$0.34

Mind Stone

Core acceleration — synergizes with artifacts.

Mind Stone

Artifact
Mind Stone

Secrets of Strixhaven Commander · #352

{T}: Add {C}. {1}, {T}, Sacrifice this artifact: Draw a card.

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Ashnod's Altar
$15.74

Ashnod's Altar

Flex pick — synergizes with tokens.

Ashnod's Altar

Artifact
Ashnod's Altar

Commander Masters · #368

Sacrifice a creature: Add {C}{C}.

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Three Visits
$5.00

Three Visits

Core acceleration — sorcery-speed ramp.

Three Visits

Sorcery
Three Visits

Secrets of Strixhaven Commander · #289

Search your library for a Forest card, put it onto the battlefield, then shuffle.

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Birds of Paradise
$15.72

Birds of Paradise

Core acceleration — turn-1 mana creature.

Birds of Paradise

Creature — Bird
Birds of Paradise

Ravnica Remastered · #133

Flying {T}: Add one mana of any color.

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Nature's Lore
$2.10

Nature's Lore

Core acceleration — sorcery-speed ramp.

Nature's Lore

Sorcery
Nature's Lore

Secrets of Strixhaven Commander · #278

Search your library for a Forest card, put that card onto the battlefield, then shuffle.

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Hour of Promise
$0.32

Hour of Promise

Flex pick — synergizes with tokens.

Hour of Promise

Sorcery
Hour of Promise

Outlaws of Thunder Junction Commander · #195

Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. Then if you control three or more Deserts, create two 2/2 black Zombie creature tokens.

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