Flubs, the Fool

Commander

Flubs, the Fool

·Bracket 3·Budget $50.00
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Archetype:ramp · combo · aggro

Total

$39.13

lands $39.13 · acceleration $0.00

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Lands (37)

Command Tower
$0.27

Command Tower

Command Tower: Core to your Ramp game plan. Auto-include in any 2+ color deck. The single best fixing land in budget Commander.

Command Tower

Land
Command Tower

Marvel Super Heroes Commander · #233

{T}: Add one mana of any color in your commander's color identity.

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Exotic Orchard
$0.62

Exotic Orchard

Exotic Orchard: Core to your Ramp game plan. Reliable in 4-player Commander — nearly always taps for any color you need. Drops off in mono-meta or 1v1.

Exotic Orchard

Land
Exotic Orchard

Marvel Super Heroes Commander · #241

{T}: Add one mana of any color that a land an opponent controls could produce.

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Path of Ancestry
$0.28

Path of Ancestry

Path of Ancestry: Core to your Ramp game plan. Scry 1 every commander cast in tribal decks. Conditional based on shared creature type with commander.

Path of Ancestry

Land
Path of Ancestry

Marvel Super Heroes Commander · #254

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

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Rogue's Passage
$0.36

Rogue's Passage

Rogue's Passage: Core to your Ramp game plan. Pay 4 to make a creature unblockable. Standard voltron evasion.

Rogue's Passage

Land
Rogue's Passage

The Hobbit Eternal · #212

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

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Mystic Sanctuary
$1.44

Mystic Sanctuary

Mystic Sanctuary: Core to your Ramp game plan. Untapped if you have 3 other Islands. ETB: put target instant/sorcery from graveyard to top of library. Loop with fetches.

Mystic Sanctuary

Land — Island
Mystic Sanctuary

Secrets of Strixhaven Commander · #388

({T}: Add {U}.) This land enters tapped unless you control three or more other Islands. When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.

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Evolving Wilds
$0.24

Evolving Wilds

Evolving Wilds: Fetches any_basic. Enables shuffles and color flexibility.

Evolving Wilds

Land
Evolving Wilds

Marvel Super Heroes Commander · #240

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

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Terramorphic Expanse
$0.26

Terramorphic Expanse

Terramorphic Expanse: Fetches any_basic. Enables shuffles and color flexibility.

Terramorphic Expanse

Land
Terramorphic Expanse

Marvel Super Heroes Commander · #273

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

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Reliquary Tower
$3.65

Reliquary Tower

Reliquary Tower: Core to your Ramp game plan. Already in batch 1; preserved for completeness.

Reliquary Tower

Land
Reliquary Tower

Secrets of Strixhaven Commander · #398

You have no maximum hand size. {T}: Add {C}.

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Myriad Landscape
$0.31

Myriad Landscape

Myriad Landscape: Fetches a basic. Enables shuffles and color flexibility.

Myriad Landscape

Land
Myriad Landscape

Edge of Eternities Commander · #169

This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

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Sokenzan, Crucible of Defiance
$2.83

Sokenzan, Crucible of Defiance

Sokenzan, Crucible of Defiance: Channel: 2 spirit tokens with haste. Token producer + value land.

Sokenzan, Crucible of Defiance

Legendary Land
Sokenzan, Crucible of Defiance

Kamigawa: Neon Dynasty · #276

{T}: Add {R}. Channel — {3}{R}, Discard this card: Create two 1/1 colorless Spirit creature tokens. They gain haste until end of turn. This ability costs {1} less to activate for each legendary creature you control.

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Shrine of the Forsaken Gods
$0.35

Shrine of the Forsaken Gods

Shrine of the Forsaken Gods: Ramp matches your Ramp priority. Pay 2 to add 2 colorless if you control 7+ lands.

Shrine of the Forsaken Gods

Land
Shrine of the Forsaken Gods

Murders at Karlov Manor Commander · #292

{T}: Add {C}. {T}: Add {C}{C}. Spend this mana only to cast colorless spells. Activate only if you control seven or more lands.

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Castle Garenbrig
$9.24

Castle Garenbrig

Castle Garenbrig: Ramp matches your Ramp priority. Pay 4 to add 6 green to cast a creature. Massive ramp into haymakers.

Castle Garenbrig

Land
Castle Garenbrig

Throne of Eldraine · #240

This land enters tapped unless you control a Forest. {T}: Add {G}. {2}{G}{G}, {T}: Add six {G}. Spend this mana only to cast creature spells or activate abilities of creatures.

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Fabled Passage
$1.11

Fabled Passage

Fabled Passage: Fetches any_basic. Enables shuffles and color flexibility.

Fabled Passage

Land
Fabled Passage

Marvel Super Heroes Commander · #242

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.

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Pillar of the Paruns
$1.17

Pillar of the Paruns

Pillar of the Paruns: W+U+B+R+G fixing. Brings U sources from 4 to 5 (target: 11).

Pillar of the Paruns

Land
Pillar of the Paruns

Double Masters 2022 · #328

{T}: Add one mana of any color. Spend this mana only to cast a multicolored spell.

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Cabaretti Courtyard
$0.34

Cabaretti Courtyard

Cabaretti Courtyard: Fetches any_basic. Enables shuffles and color flexibility.

Cabaretti Courtyard

Land
Cabaretti Courtyard

Edge of Eternities Commander · #151

When this land enters, sacrifice it. When you do, search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

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Stomping Ground
$7.09

Stomping Ground

Stomping Ground: Pay 2 life to enter untapped — R+G fixing on demand. Brings R sources from 5 to 6 (target: 11).

Stomping Ground

Land — Mountain Forest
Stomping Ground

Edge of Eternities · #258

({T}: Add {R} or {G}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

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Island
5×
$0.90

Island

Island: U source. Brings U sources from 5 to 6 (target: 11).

Island

Basic Land — Island
Island

The Hobbit · #190

({T}: Add {U}.)

Basic

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Dryad Arbor
$3.67

Dryad Arbor

Dryad Arbor: G source. Brings G sources from 6 to 7 (target: 11).

Dryad Arbor

Land Creature — Forest Dryad
Dryad Arbor

Duskmourn: House of Horror Commander · #273

(This land isn't a spell, it's affected by summoning sickness, and it has "{T}: Add {G}.")

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Mountain
5×
$0.65

Mountain

Mountain: R source. Brings R sources from 6 to 7 (target: 11).

Mountain

Basic Land — Mountain
Mountain

The Hobbit · #192

({T}: Add {R}.)

Basic

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Snow-Covered Island
$1.12

Snow-Covered Island

Snow-Covered Island: U source. Brings U sources from 6 to 7 (target: 11).

Snow-Covered Island

Basic Snow Land — Island
Snow-Covered Island

Kaldheim · #278

({T}: Add {U}.)

Basic

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Forest
5×
$0.95

Forest

Forest: G source. Brings G sources from 7 to 8 (target: 11).

Forest

Basic Land — Forest
Forest

The Hobbit · #193

({T}: Add {G}.)

Basic

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Snow-Covered Mountain
$0.60

Snow-Covered Mountain

Snow-Covered Mountain: R source. Brings R sources from 7 to 8 (target: 11).

Snow-Covered Mountain

Basic Snow Land — Mountain
Snow-Covered Mountain

Kaldheim · #282

({T}: Add {R}.)

Basic

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Snow-Covered Forest
$1.07

Snow-Covered Forest

Snow-Covered Forest: G source. Brings G sources from 8 to 9 (target: 11).

Snow-Covered Forest

Basic Snow Land — Forest
Snow-Covered Forest

Kaldheim · #284

({T}: Add {G}.)

Basic

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Flooded Grove
$0.25

Flooded Grove

Flooded Grove: G+U fixing. Brings G sources from 9 to 10 (target: 11).

Flooded Grove

Land
Flooded Grove

Secrets of Strixhaven Commander · #373

{T}: Add {C}. {G/U}, {T}: Add {G}{G}, {G}{U}, or {U}{U}.

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Cascade Bluffs
$0.36

Cascade Bluffs

Cascade Bluffs: U+R fixing. Brings U sources from 8 to 9 (target: 11).

Cascade Bluffs

Land
Cascade Bluffs

Secrets of Strixhaven Commander · #364

{T}: Add {C}. {U/R}, {T}: Add {U}{U}, {U}{R}, or {R}{R}.

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